Evidence state (2026-09-24, v0.41.0): Game with Pterodactyl is
available, not yet lifecycle-verified. It shipped as an optional workload in v0.41.0
for Basement Kit, Cloud Kit and Modern Homelab, with curated Minecraft Java
and Bedrock profiles. No automated Depot lifecycle run has covered install,
verify, backup, or restore yet, and world backups are currently
crash-consistent, and an isolated restore has not been exercised end to end.game workload.
Choose your edition
Both curated profiles start with online-mode verification, an allow list, no RCON, and no automatic operator rights.
Set it up
- Select the
gameworkload in your StackSpec, generate, and apply it on a verified Basement Kit or Cloud Kit. - Create a private, workspace-relative setup file, for example
.stackkit/setup/game.json:
- Read and accept the Minecraft End User License Agreement yourself before you set
acceptEulatotrue. Never accept it on someone else’s behalf. - Run the setup command:
Choose local or managed hosting
- Run the workload on a local Basement Kit node so it is reachable on your LAN.
- Run it on a Cloud Kit VPS so friends can join while your home computer is off.
Invite players
Share the node’s address and the profile’s port with the players on your allow list. Manage the allow list, server power, and resources through the Pterodactyl panel at your generated Game route.Back up worlds
Game backups follow your kit’s declared schedule, but two limits apply today:- Backups are crash-consistent: the server is not yet quiesced before the snapshot runs.
- An isolated restore of a Game backup has not been exercised end to end.
Get the clients
Minecraft
Official Java and Bedrock clients from Mojang/Microsoft, for the platforms you actually own the game on.
